OUR TECHNOLOGY

We have developed several technologies for film-making and still photography.
At the core of Satellite Lab is precise synchronization of lighting and cameras, enabling the following:

 

DYNAMICLIGHT

Moving light sources


A patented system which enables the use of moving light sources within footage captured at any speed, including the frozen world of high speed imaging. 
 

Benefits:

• Control the speed of the light relative to the action (Acceleration, deceleration — time ramping to / from real time and time-lapse).

• Light sources can be moved on any path
(Straight line, curve, and / or multiple paths)

• Light sources can illuminate in any pattern
(randomly, in sequence, in a prescribed formation)

> More information & Examples of DymanicLight


 

PLATELIGHT

Multiple lighting set-ups captured simultaneously


A patented system for capturing multiple lighting scenarios. Each lighting scenario is acquired as a separate plate, which can be combined in post for creative or technical flexibility and efficiency.
 

Can be used to shoot the following live action / motion as separate

• Different creative lighting set-ups, such as day / night, or contrasting cinematic looks.

• A number of lights to be used for relighting control in post, such as key, fill and edge lighting.

• Interactive lighting controlled in post, for effects such as explosions.

•Blue/green-screen lighting and main scene lighting.

•VFX lighting such as tracking or effects, and main scene lighting.

> More information & Examples of PlateLight 


 

FRAMELIGHT

Video + Stills simultaneously


Provides the ability to shoot video and stills simultaneously, (including stills with strobe) without lighting from one impacting the other.
 

Can be used for:

• Reduce equipment and time required to capture video and stills of the same content.

• Adding a stills photographer using strobe to a video/film set or vice versa.

• High speed video and high resolution stills simultaneously.

• Behind the scenes capture not impacting main shoot.

> More information & Examples of FrameLight